

Moor the selected boat with the activated anchorĪdds highlighted item to the crafting windowĬontinues creating the highlighted item which require more attachmentsįinishes the highlighted item (unfinished items only)įinalizes a building on the highlighted tileĭrops the highlighted item(s) into a pile.GUIRenderEvent event = new at d57e9a192be344913133aca0cfda56c1-309 Investigates the highlighted tile for fragmentsĮmbark the selected vehicle/boat as commander/captainĮmbark the selected vehicle/boat as passenger Switch to previous skill tracker arrangementĭisplay sleep bonus information in event windowĭisplays a window showing mission or tutorial informationĮxamines the highlighted item, object etcĮquips the highlighted item to the left sideĮquips the highlighted item to the right side

Loads toolbelt arrangement # into active toolbelt

Perform the action in slot # of the select barĪctivate item in toolbelt slot of number # Stops current action from queue or opens the in-game menu if empty Set the focus to the previous window ( chat/event) Set the focus to the next window ( chat/event) Switch to the previous tab on the focused window Switch to the next tab on the focused window Toggles the ability to look around using the mouse without clickingĬhanges from first person to third person view and backĮnters the editbox for the focused chat window Whilst held the TURN_ commands become MOVE_ Glance/lookspring right – returns to neutral on releaseĪutomatically walks forward until pressed again Glance/lookspring left – returns to neutral on release Player strafe right or turn mount/ vehicle right Player strafe left or turn mount/ vehicle left Moves the player/ mount/ vehicle backwards To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key. New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
#Wurst client keybinds manual#
See the topic advanced binding below for more information on manual changes. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. These may be modified via the launcher settings under the Keybindings tab. Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.
